TBC 001: Legend of Zelda: Breath of the Wild

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Two Button Crew’s debut podcast release is all about the Switch sensation, the Wii U wonder, the one, the only… Legend of Zelda: Breath of the Wild! Join Scott, Simeon, Ryan, and Glen as they go in-depth on the game’s systems, storyline, gameplay, and DLC. Gear up for The Master Trials with our tips and unconventional methods! Receiving perfect 10s from around the industry, this is a game to remember! So take a deep breath, enjoy the moment, and come along for the ride as we embark on our podcasting journey.
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“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Why Doesn’t Nintendo Sell Soundtracks?

Nintendo turning down money? Hmmm…


#540 – Sometimes Nintendo will create a bundle or incentive for us fans to acquire the rare soundtrack CD, but why don’t they shift their business model and actually sell the music? Or offer it for streaming, because… who uses CDs these days, anyway? It seems like the Big N is behind the times in this regard, and it’s also odd that they aren’t utilizing their tracks as another stream of revenue. They pay a lot to orchestrate this stuff, why not offer them as products?
“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Debate: Mario Odyssey Vs. BotW in Sales

Best way to win a debate: Pick a side and give your opponent the other one to argue for.


It’s amazing how many heavy-hitters the Nintendo Switch is getting in its first year. Some of Nintendo’s biggest franchises are being represented with all new entries featuring innovation and a high level of polish. That said, which game deserves the #1 sales spot when all is said and done? Will Breath of the Wild maintain its momentum from launch and stay king of the hill, or will Super Mario Odyssey become a runaway hit this holiday and dethrone the competition? We want your thoughts – vote in the poll by clicking the “i” icon!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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E3 2017 Reaction Blow-Out!

This is an E3 to remember!


#530 – Nintendo just had one of their best E3s ever, and it’s not even over yet. In the span of 25 minutes, they managed to blow the socks off most of their hardcore fans. They really pulled out some big guns this year! Simeon and Scott are here with their fresh impressions of Nintendo’s newest announcements, discussing their failed predictions, and talking over what excited and surprised them the most. Join in the E3 hype in the comments!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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E3 2017 Bingo Predictions!

How long do we have to keep being right in order for us to become paid industry analysts that make snarky remakrs for a living?


#528 – Each year, before the Electronic Entertainment Expo, Simeon and Scott take a stab at a swath of predictions! Nintendo will be streaming some bombshell announcements during their press conference / Nintendo Direct, and we’ve created a bingo board to keep track of our correct predictions! Can we score 5 in a row? Middle space is free!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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If I Could Change One Thing…

We are not responsible for any first kisses that happen as a result of this episode.


#524 – If you were given the power to change one thing about a Nintendo console, which one would you pick and what would you change? Simeon and Scott are faced with many similar tough choices today – watch to see what they would decide! Comment below what you would change. Footage Credit: Super Smash Bros. Wii U Tripping – Master0fHyrule | Metroid Prime 3 Corruption SD vs HD – thepixelpress

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Mario Kart Woes & Zelda Whoas

We’ve got better games to play than Mario Kart! Close your eyes and pick something off the eShop.


#510 – Zelda Breath of the Wild is a tough act to follow, and Mario Kart 8 Deluxe certainly falls short in that regard. The racing game has its charm and its place in the Switch owners’ collection, but it also has some major design problems that frustrate the player, and makes them want to go back to Zelda!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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DLC Wish List: Zelda Breath of the Wild

Breath of the Wild is gearing up to take even more of our money! Ooh boy!


DLC is just a fact of life now! The gaming industry has fully adopted the post-launch expansion practice, and Nintendo is finally on board. We’re not too far off from our first dose of expanded Zelda content, so let’s start dreaming of what it could be like!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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How Should Nintendo Follow Up Breath of the Wild?

The Legend of Zelda: Breath of the Wild has been out for a month and a half now and I still haven’t beaten it. That’s because after 70 hours I’m intentionally not finishing it quite yet as I don’t want this amazing experience to end. Even now, before experiencing the end-game, I have to wonder: how in the world will Nintendo follow up this masterpiece?

Dungeons

The few main dungeons BotW does have are really good and unique, but their lack of themes that we’re used to combined with overall length of dungeons is something that could be improved upon. Majora’s Mask and Wind Waker both had fewer dungeons than your average Zelda, but thy had more character and intricacy. This is a common thing I’ve heard from fans, and I expect Nintendo to step up the dungeon game in Link’s next open-air outing.

Weapons

I love the wide variety of weapons available, but they don’t last quite long enough. I appreciate the fact that it forces you to use different weapons and switch up your playstyle, but if I find a really great weapon it’s always so hard for me to use it as I don’t want it to break. I hope weapons continue to break in future games as well, but once you leave the beginning area of the game the weapons should last much longer.

Items/Abilities

You get all of your key ways of traversing and puzzle solving before you leave the tutorial area this time around. Once again, Nintendo did the right thing for this game by giving all control over to the player. Next time traditional items such as the Grappling Hook, Mole Mits and Ball & Chain make could a return while still giving the player freedom. The way they could do this is color code the key items, and the entrance to certain dungeons and mini-dungeons that require certain items will be color coded (think colored doors in Metroid). The players can still explore how they want, but will have to leave areas for later once they collect the right items.

Nintendo has already said that Link will continue his adventures in an open-air Hyrule, so here’s hoping they can change up a few little things that will make a huge difference in the future. Until then I’ll have to finish Breath of the Wild… someday.

How Long Until Game Spoilers Are Okay?

Snape kills Han Solo.


Spoiler warning! Two words that can incite fear when heard or breed rage if forgotten. But at the core of the issue, what ARE spoilers? When do they need a warning? When are they okay? Who’s responsibility is it to watch out for them? Let’s look at the whole issue from top to bottom in this episode of the Two Button Crew show.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Desert Island with One Video Game | NF + TBC

Thank goodness for unlimited electricity on desert islands.


We’ve all been asked some form of this question before: If you were stranded on a desert island, what would you take with you? This time, your only choices are video games, and you have unlimited power supply but no WiFi. Yes, the choice is tough. But Simeon and Scott thought this through and have come up with some of the strongest candidates. What game would you take? Comment below!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Reactions: Making of – Breath of the Wild

Maybe Nintendo will make a Nintendo Reacts video to our reaction video reacting to their Making Of video!


Nintendo put out a short series of videos documenting the development process of their latest and greatest title: Legend of Zelda: Breath of the Wild. We watched all of them and took down some notes to discuss, like what the biggest takeaways were and what some of the coolest ides were that got cut from the final game. Did you enjoy this behind-the-scenes look from the Big N? Let us know in the comments!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Zelda Escape Room Experience (VLOG)

Wait… if they didn’t solve the last puzzle, how did they get OUT of the Escape Room?


Recently, Scott was fortunate enough to make it to one of the Zelda Escape Rooms put on by SCRAP and Nintendo. He traveled to Seattle with his friends Joel and Meagan, and Vlogged the whole way! Well, no cameras were allowed during the puzzles themselves but you’ll still get lots of cool glimpses into their adventures. Music: Saria’s Fairy-Go-Round | ZipZipper & Harmony of Heroes

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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What Makes Zelda: BotW So Incredible?

Also, carrying around floppy mops and killing people with them makes this game pretty incredible.


Zelda: Breath of the Wild is quite possibly Nintendo’s most anticipated release in history. Fortunately, it’s safe to say that the title delivered in force! The game was met by resounding positivity from critics and gamers alike. In this episode of the Two Button Crew show, Simeon and Scott are trying to dissect the specifics of what makes this particular entry in the Legend of Zelda series so special.

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Did Switch Have Enough Launch Software?

Not only did we MOSTLY forget Just Dance, we COMPLETELY forgot Skylanders. I guess that tells you we are definitively not their target audience…


Another Nintendo console launch has come and gone! New systems are neat, but at the end of the day, it’s the games we care about. We buy our new hardware for the unique experiences that can be had on them. With that said, we are turning our scrutiny to the launch lineup of games that Nintendo and a few third parties prepared for us. Did it cover the bases for a variety of gamers? Is there enough to be satisfied until another batch of releases? Find out our thoughts in today’s episode, and let us know your thoughts in the comments below!

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

Link’s Log: A Narrative Breath of The Wild Let’s Play

So today was…interesting

It all started with a bright light and a girl’s voice calling my name; beckoning me to open my eyes. The voice sounded like that of a noble woman, with that soft, breathy accent that the inbred stratum of Hyrulian society thinks sounds sophisticated for whatever reason. Questions regarding what kind of person the voice belonged to quickly evaporated once I opened my eyes, however. Upon awakening, I found myself alone in a dark, empty room.

…in my underwear.

Yeah, one of those days…

Still quite groggy, I attempted to take in my surroundings. As stated before, the room was dark, lit only by faintly glowing decorations on the walls and furnishings. Speaking of furnishings, the only objects were the trough in which I was laying and a glowing orange pedestal. It didn’t take me long to realize where I was. A dark room with a trough for people to float in? Clearly some sort of sensory deprivation tank, which would mean this is probably some sort of new-age spa. That would also explain the voice and weird visions; I was in the tank for too long and started hallucinating.

Confident in my deductions, I placed my bare feet on rough stone floor. Trying not to think about when the last time the floor was cleaned, I staggered over to the pedestal for a closer look. The top of the object was comprised of two concentric dials adorned with glowing, interconnected patterns. On my arrival, the center dial began to spin and shortly afterward produced some sort of rectangular device. Before I could even question why any sane person would create such a needlessly elaborate charging dock for their Hy-Pad™, the voice from before spoke up, this time explaining that the device was a “Sheikah-Slate” and imploring me to take it.

Sheikah-Slate…now where have I heard that before? Oh yeah, I pretty sure it’s that open-source alternative to the Hy-Pad™ everyone was talking about awhile back.

Anyway, after taking the tablet, a nearby door opened up. Peering through the opening, I saw crates, barrels, and two ornate stone chests. I stumbled through the door and up to one of the chests. Inside were a pair of well-worn pants and boots. Glad to finally have some clothes, I put them on only to find they weren’t my size. The other chest contained a shirt, also too small for me. I don’t know which bothered me more, the fact that someone misplaced my clothes or that they thought the shirt needed its own chest despite there clearly being enough space left in the other one.

I debated whether being clothed really out-weighed looking like a hipster, but I eventually rationalized that it was only until I could explain the mix-up to the spa’s receptionist.

At the end of the hall was another pedestal. Again, the feminine voice began dictating instructions. I really don’t like it when the voices in my head start getting bossy. Lacking any other options, however, I did as I was told and held the tablet up to the pedestal, thus opening yet another door. As I shielded my eyes from the light pouring in, the voice in my head told me I was “the light that must shine on Hyrule.”

I briefly contemplated whether the voice was trying to persuade me to start a cult before realizing that despite being out of the sensory deprivation tank for a while now, I was still hearing voices in my head. Yeah…definitely one of those days…

Despite the broken stairs, I managed to clamber my way towards the light at the end of the tunnel. Instead of finding myself in a reception area—like I expected—I was outside overlooking a forest. A quick scan of the area revealed three things: 1) I didn’t know where I was, 2) there was a creepy old hobo staring at me off to my right, and 3) I still had no clue where my clothes where. While I had reservations about approaching the hobo (or any hobo for that matter), there was no one else to ask for directions. I made my way downhill, making sure to pick up a tree branch along the way—just in case.

What has that hobo been eating? He's HUGE!

After a brief trek, I reached the vagrant’s camp. Ignoring the unpleasant aromatic mix of wood smoke and hobo, I politely asked the bum who he was and where we were. He deflected the first question, simply saying he was just “an old fool” (no arguments there). He was much more forthcoming when answering the second, stating that we were on the Great Plateau, that this was the birthplace of Hyrule, and something about an abandoned temple. My eyes rolled so hard I started getting dizzy: if this place was so important, why have I never heard of it? Regardless, I figured that the temple, abandoned or not, must have something that could tell me where I was.

Along the way, I was once again accosted by sound of a girl’s voice, this time goading me to find a place marked on my Sheikah-Slate. Despite my better judgment, I checked the map app to find that the previous user had indeed marked a nearby position. The sensory deprivation theory was starting to lose credibility…

I did my best to ignore the encroaching existential crisis that comes with frequent hallucinations as I made my way over to the temple. The surrounding ruins were littered with strange statues that looked a little like octoroks. Some sort of modern art installation? Whatever they were supposed to represent, it just looked tacky…which—knowing artists these days—may have been the point.

Around then is when I started to notice figures in the distance. They didn’t look like Hylians, or even round-eared folk (I forget the polite term for them). I really didn’t care to find out what it was, deciding it best to not draw too much attention to myself. Despite my best efforts, however, I came face-to-face with one of the creatures at the top of a stairway leading up to the temple. A bokoblin…I couldn’t help but chuckle at my own paranoia as I brought an axe down on it’s head. You know you’re on-edge when even bokoblins spook you. Still, as pathetic as they are, the place being overrun with the little blighters wasn’t very reassuring.

Not much remained of the temple on ground-level. No doubt those filthy bokoblins looted this place until there was nothing of worth left. I quickly formulated a new plan: climb to the roof and look for any towns, settlements, or even familiar landmarks. After a perilous climb, I managed to reach the temple’s steeple. I quickly surveyed the surrounding countryside. That’s when I saw it on the other side of a field: a cabin!

I hastily scrambled down the temple ruins and booked it across the field. A short time later, I arrived at the cabin, peered in, and found it…completely empty. Upon further investigation I realized this must be where Old Fool was squatting (why would I expect anything else?). Running out of ideas, I decided to just pick a direction and hope I found a town or something.

It wasn’t long before I nearly walked off a cliff. Turns out Old Fool wasn’t kidding about this being a “great plateau”. There’s no way I’ll be able to climb my way off this goddess forsaken rock.

As per tradition, I took the opportunity to spit over the edge. Stupid bokoblins at the bottom kept looking for rain clouds. It was pretty funny.

Disheartened, I decided to investigate the point on the map. Hallucination Girl did seem to know how to open those doors, and it’s not like I had anything else to do, plus the Slate’s previous user wouldn’t have marked that spot no for reason, right? I followed the map until I reached an alcove with yet another garish glowing pedestal. I knew the drill.

Apparently not, because instead of opening a door, I somehow got a tower to spring from under my feet. No, you read that right, a whole tower. After I managed to peel myself off the floor and calm myself down by reciting a mantra of disjointed curses, I noticed my Sheikah-Slate had downloaded map data for the plateau. That’s handy, I guess.

That’s when I heard her—I mean it—again. Honestly, I don’t know what it tried to convince me to do this time, as I was a little distracted by the image of the shadowy form of a pig engulfing a distant castle. I think the parts of my brain responsible for auditory hallucinations and visual ones are competing for my attention.

Climbing down was difficult. Who ever the idiot that designed the tower was, he apparently didn’t believe in ladders or stairs. I had to jump between platforms jutting from the sides of the tower. Also, I was distracted by that whole “I’m probably crazy” thing. I really wanted to write-off what I just saw as the result of a head injury, but given the frequency, persistence, and increasing vividness of my delusions—not to mention the fact I woke up in a spa and/or psychiatric ward with no memory of how I got there—I couldn’t rule out the possibility of some sort of long term psychological condition. Either way, I should probably find a doctor when I get out of here.

Once at the bottom, Old Fool arrived via some sort of miniature hang-glider. He asked me if anything happened while I was up there. Still mad about earlier, I refused to speak. He then asked if I heard a voice, which he insisted he could tell happened from the way I acted at the top of the tower. Yeah right, like his blurry, semi-sober hobo eyes could make out anything from where he was sitting. I refused to acknowledge his lucky guess or answer any of his other questions.

After he realized his prodding wasn’t going to get me to open up about my psychosis, he decided to change the subject. “I assume you caught sight of that atrocity enshrouding the castle,” he said turning his gaze to the castle and gesturing with his walking-stick. I felt like I had been kicked in the chest. How did he know about that? Could that thing be real? I quickly came to my senses; surely there was a simpler answer. Maybe he was just another hallucination, perhaps he’s somehow been gaslighting me this whole time, or he could just have gotten a hold of my medical records and decided to mess with me. I tried my best not to let on and humored him.

After some talk about a great calamity—y’know, typical doomsday-cult stuff—he offered me his glider in exchange for whatever treasure I found in a nearby shrine. Eager for an easy way off the plateau, I agreed. The outside of the shrine looked much like the tower and spa, with weird coral-like carvings on its walls. I cautiously used my tablet to unlock the front door and proceeded down the elevator.

Don't really appreciate them hijacking Hylia's name and iconography to sell mobile apps, to be honest.

Once inside, I was greeted by a prerecorded message welcoming me to some sort of trial. Seeing yet another glowing pedestal, I reflexively walked up to it and placed my Slate on it. My Pavlovian conditioning was rewarded with a free app for my Sheikah-Slate. While I don’t care for how they invasively installed software on my device without so much as asking, I have to admit it’s a cool app. It lets me pick up metal objects from a distance. I wonder why they’d just give this away; maybe it’s still in beta? Either way, I shouldn’t overuse it: probably drains the battery like nothing else.

After that, I explored the testing area they provided looking for anything else of value. There isn’t much else worth mentioning except whoever was here last forgot to turn off one of the security robots. Regardless, I effortlessly made my way to the end of the obstacle course and listened as a hologram offered me a congratulatory message and something called a “spirit-orb”. No clue what that was about.

Shortly after I exited the shrine, Old Fool swooped in on his glider to check-in on me. Despite our agreement, and my frequent, tactful reminders, he decided to hold onto the glider. Now he says I need to loot all of the shrines on the Great Plateau. I’m really starting to hate that guy…

So it looks like I’m going to be stuck here for awhile. It’s getting late: I’ll continue in the morning. In the meantime, I’ve decided to keep this journal as a record of my time stranded on the Great Plateau. I can probably adapt it into a best selling book once I get out of here. And if I don’t make it, at least whoever finds this will know:

Don’t trust the old man.

~ Link


About the Author: Glen is a lifelong Nintendo fan whose love of video games has inspired him to pursue a career in computer programming. He’s currently studying to get his master’s degree in computer science from Oklahoma State University. He’s too busy playing Breath of the Wild to come up with a witty, self-deprecating fact about himself.

Can Switch Outsell Wii?!

Sure Kimishima! Whatever you say…


The new President of Nintendo has made some bold claims. Mr Kimishima believes that lightning has struck twice, and that Nintendo Switch can outsell even the Wii. Those are some big boots to fill! Simeon and Scott are here to discuss the implications of his statement, and determine whether or not those kind of sales figures are a possibility in today’s gaming climate.

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Zelda: BotW Challenge – Infiltrating Ganon’s Castle

Can you imagine what we’d do if we just beat the game while making this episode… accidentally?!


Can we make it into Ganon’s castle, with only early-game items and armor?! Ryan, Simeon, and Scott take turns with the pair of Joy-Con to see what they can do against the Malice and Guardians. Spoiler disclaimer: We approach the endgame, but do NOT meet the final boss.

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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How Nintendo Handles DLC

Season pass used to be a bad word – now Nintendo’s saying it all the time!


Breath of the Wild may be receiving perfect scores from around the industry, but its recent DLC expansion pass announcement was not met with as much enthusiasm. Simeon and Scott take a look at Nintendo’s downloadable content track record today before discussing the promise of added content for Link’s newest adventure. How are you feeling about the opportunity to pay to play more of Hyrule’s open world? Sound off in the comments below!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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Initial Switch Impressions + Early Reviews

Similar to how “we” was suddenly a buzz word after the reveal of Nintendo Wii, it is now off limits to use the word “switch” without a wink-wink nudge-nudge to accompany its use!


We’ve only had a handful of days with the system, but BOY has it left an impression on us! There’s really something special about Nintendo’s Switch console/portable hybrid platform. And having a huge open world Zelda game on it sure doesn’t hurt! It’s very early to have a full review but we’re happy to provide our thoughts so far, and we’d love to hear yours in the comments below. Tell us how your experience has been!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
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