There are a few great games coming out on 3DS lately, which is sad.
Why is it sad that stellar software is being brought to a Nintendo platform? Well—because it’s Nintendo’s “old” platform. The Switch owners’ sentiment is largely we’ve moved on. Bring the game to Switch.
3DS is now a low-resolution, outdated, clunky, extra-device-with-battery that needs to be charged… And I can’t bring myself to buy games for it. Here’s what I’m missing out on:
Detective Pikachu (this game isn’t even in three dimensions for goodness sake!)
Mario Party: The Top 100
Rhythm Heaven Mega Mix (even though it went on sale for 50% off to try and entice me even more)
Mega Man Legacy Collection 1 & 2
Thankfully, some of the above items are confirmed Switch ports. The rest, I can only hope.
BoxBoxBoy! is the sequel to the hit downloadable puzzle game BoxBoy! for the 3DS that expands on the original, quite literally, as this time around you use two sets of boxes instead of one. While no prior experience with the original is needed, it really helps as the mechanics you learn over the course of an entire game you learn in a few levels. You’ll still be hopping on and throwing boxes, along with hooking onto ledges and snaking your way through narrow paths, and it’s all still a lot of fun.
The only new idea is creating two sets of boxes, but that’s okay as it completely changes the way you have to solve the puzzles and sometimes significantly ramps up the difficulty. There’s still plenty of switches, spikes, and lazers to deal with and it definitely had me stumped for a while on more than one occasion. There are usually a few levels in a row where you use the same mechanic in increasingly difficult puzzles, only to ditch it for a long while and come back to it when you’ve forgotten about it. Absolutely fantastic level design and it made feel dumb for not realizing the solution much soon than I had. There are bonus levels in which you replay chunks of levels you previously completed except this time with either the ninja or the bunny costume from the first game, but you have a lot less boxes at your disposal.
Two sets of boxes, twice the challenge.
The collectible crowns are back once again. If you’re not familiar, think hidden coins from Mario, except you have a limit of boxes you can create until it disappears. Being the OCD gamer I am, I had to get all of them, and a few were extremely difficult. It adds a lot to the way you approach levels and to the overall replay-ability.
The more crowns you get, the more coins you get at the end of every level, which can be spent in the games shop. There you are able to purchase new costumes, short a quirky comics, and music from the game. All of the costumes you unlock from the original BoxBoy! transfer over too, which is a neat little addition.
There’s quite a lot of content for the price and is a great buy for the puzzle and platformer fan alike. While I recommend playing the original game first, this is a sequel that lives up to the original and shouldn’t be missed.