Will Melee Players Finally Convert? Scott's Thoughts: 20 Days to Smash Ultimate

Since 2001, the Melee faithful have been hauling GameCubes and CRTs everywhere in order to play their favorite competitive fighter.

They thought Brawl was an absolute joke…

Smash 4 fared a little better, earning a few converts and sharing the spotlight. The keyword here is “sharing,” where Melee and SSB for Wii U were often seen side-by-side in events and tournaments.

Now we are faced with the question: will Melee players move on to Smash Ultimate? Will this entry in the series finally be the one that convinces everyone to take their 50 lb. TVs to the dump?

Reasons Melee Players SHOULD Convert to Ultimate

  • Everyone is here! Each player’s main character will be available to play in Smash Ultimate, whether they want to throw some boomerangs with Young Link or rack up their own damage percent with Pichu.
  • The stages are back. Melee players should feel right at home on Pokemon Stadium, Kongo Falls, and the beautifully updated Fountain of Dreams.
  • Directional airdodging returns. Rather than just the quick evasions found in Brawl onward, airdodges are now considerably more strategic due to being a movement option, and having a lot of cooldown. These can no longer be spammed, just like in Melee.
  • The fighting is faster. For elite players who still felt Smash 4 was too slow, rest assured that knockback has been sped up and damage ratios increased. Smash Ultimate will be played with 3 stocks rather than the previous game’s 2, fitting more action into the same match length.
  • It looks better. Melee is showing its age, and the jump in graphical fidelity is huge! Smash Bros. already made the transition to HD in its previous iteration, so the developers spent their efforts on making everything more cinematic and visually appealing for the “ultimate” version.
  • Switch is way more convenient. Smash Ultimate can be played literally anywhere: on your huge flatscreen, on the toilet, or on the plane en route to EVO. Players will be able to get more practice in, and can pack a lot lighter when attending locals and comps.
  • You can still use GameCube controllers. Father Sakurai has blessed us once more, enabling GameCube controller compatibility with a console that is 15 years newer! Nintendo is even selling brand new controllers and adapters, so they’ll last for years to come.
  • Customize your controls! Goodness, Melee players have been missing out on this one. Turn off tap-jump! Make the L button useful! Enter into a whole new world of optimization.

Reasons Melee Platers WON’T Convert to Ultimate

  • They would have to relearn. Skills won’t translate across games, the meta will be entirely different, and they might not like changes made to their main characters.
  • Ultimate will be less technical. Unless Sakurai releases a DLC pack with Melee physics, the fanbase won’t be satisfied without wavedashing.
  • Ledge mechanics. Edge-guarding and ledge-hogging were major factors in any Melee matchup, and the trumping system found in Smash 4 and Ultimate is simply more casual.
  • Too many match-ups. With 3 times the characters, it will be much harder to predict who you will be playing against, and counterpick accordingly.
  • There’s still blood in their veins, breath in their lungs, and power in their GameCubes. Melee players are a resilient folk, and the scene has endured for a decade and a half. They know how to deal with new games coming out, and still keep the community alive.

What do you think? Should Melee players make theĀ switch?

The following two tabs change content below.

Scott

Scott is a hardcore Nintendo nerd. Always on top of the latest news, as well as looking back fondly at retro history. Main job at TBC is co-hosting the show with BFF Simeon. Smash Bros. die-hard. INTJ, OCD, ONECOOLDUDE.