TBC 013: The Art of Video Game Trailers

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E3 2018 is a wrap, and it inspired us to take a look at the topic of Video Game Trailers. What makes a trailer good? Or bad? What makes a trailer memorable, or forgettable? It’s an interesting talk between Simeon, Scott, and Glen, and we would love your thoughts in the comments as well. Please enjoy—we love bringing you an in-depth, sponsor-free podcast every month.

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“Exit the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

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Scott

Scott is an author and a lifelong fan of video games. Conqueror of punishing platformers such as Celeste, Super Meat Boy, N+, The Impossible Game, and Super Mario Bros. 2: The Lost Levels. You can find him constantly changing his main character in Super Smash Bros. Ultimate, stuck inside a VR headset, or helplessly addicted to Fortnite.

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