“That game is perfect for Switch!”
I’ve heard that phrase every day since the system launched. But what does it mean?
What makes a game perfect for Switch? I started getting a little confused when I heard it simultaneously applied to games like Legend of Zelda: Breath of the Wild and Picross. Two completely different, polar opposite experiences.
- Is the Switch perfect for long, single-player adventures because you can chip away at them whenever you have time, on the go?
- Is the Switch perfect for bite-sized games that you can boot up and score a quick-win in a couple minutes?
- Is Nintendo’s new console a match made in heaven for single player games that you can hold up close and personal?
- Or is it perfect for multiplayer, competitive games in a LAN setting?
The answer, of course, is yes. Yes to all of the above. Nintendo seems to have caught lightning in a bottle and created a piece of kit that’s begging to have every new release, multiplatform game, indie title, and definitive edition developed for or ported to it.
There has never been a home console or portable that draws games toward it with such a magnetic force, attracting a diverse collection of titles at that.
A new phenomenon has started to happen where multiplatform announcements are discussed as “coming to Switch and other platforms.”
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