Summer of Play Q&A | TBC on Location

Thanks to all the awesome peeps that let us bug them in line!

#556 – The Chicago Summer of Play event was host to some of the coolest Nintendo fans around! We went through the line and talked to some folks and asked them some very deep, very personal questions… about Nintendo! Enjoy.

Note: We lost footage of a few awesome people :( But please check out their channels!
Clashex Games:

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TBC vs. CND | TBC on Location

Let the record show! ;)

#555 – Subscribe to CND: – what a cool guy! We got to meet CND at the Chicago Summer of Play event that Nintendo put on, and it wasn’t long before tempers flared and skills had to be proven. “Settle it in ARMS” as they say!

Note: You can’t capture gameplay in handheld mode, so placeholder footage was provided by: Swillo & BimmyQuestion | WhiteHawke

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Chicago Summer of Play Vlog | TBC on Location

This makes us professional vloggers, right?

#554 – We went to Chicago and visited Nintendo’s Summer of Play event! They had some great games on the floor, cool prizes to win, but most of all… a lot of great Nintendo fans to meet. Come along for the trip with us on this vlog! More videos of the event are to come, so stay subscribed.

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What Makes Metroid So Special?

Sorry, we can’t stop talking about bae-I mean-Samus.

Metroid has a special spot in our hearts, and if you’re watching this, there’s a good chance that you know how we feel. Fans of Samus are feeling good after this year’s E3: Nintendo proved that they still care as much as we do. But why IS it that Nintendo fans have been asking for a new entry in this series for years? What makes us especially passionate about this particular bounty hunter? Simeon and Scott are here to break down the reasons that Metroid stands out from the crowd.

Footage Credit: CGRundertow

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How amiibo Technology Works

#iiqualrights, toys-to-lifes-matter

When our parents were our age, they would never have imagine being able to scan their toys into their video games. Well, now we’re living in the future, thanks to amiibo! But how exactly do these figurines, cards, and plushies interact with Nintendo’s systems? Do they really learn and level up? All those answers and more in this episode of NF + TBC. amiibo Footage credit: Gamecite, Game Wire

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Debate: Mario Odyssey Vs. BotW in Sales

Best way to win a debate: Pick a side and give your opponent the other one to argue for.

It’s amazing how many heavy-hitters the Nintendo Switch is getting in its first year. Some of Nintendo’s biggest franchises are being represented with all new entries featuring innovation and a high level of polish. That said, which game deserves the #1 sales spot when all is said and done? Will Breath of the Wild maintain its momentum from launch and stay king of the hill, or will Super Mario Odyssey become a runaway hit this holiday and dethrone the competition? We want your thoughts – vote in the poll by clicking the “i” icon!

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Super Mario Odyssey In-Depth (E3 2017)

Do you think Bowser himself can be CAPtured?

#533 – Super Mario Odyssey had a strong showing at this year’s E3, not to be outdone by Metroid! Mario and Cappy explored some wildly different scenery, in search of different currencies and different rewards than Stars, and… well, all around this game is very different! Oh, and don’t forget the T-Rex!

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3rd Party Switch Games Galore (E3 2017)


#532 – The Nintendo Switch is picking up a little bit of steam with 3rd party developers, as they’ve had a short amount of time to react to the console’s wild success. At E3 2017, we saw the likes of Ubisoft, SEGA, Bethesda, and other developers bringing their most popular franchises to the Switch, and Nintendo was more than happy to showcase them during their Spotlight presentation. So, what did Simeon and Scott think about these titles? Watch and learn!

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Metroid Prime 4 & Samus Returns (E3 2017)

Scott’s first girlfriend (Samus) says hello!

#531 – Metroid fans are happy this year. Why? Because after years of neglect (and the abuse known as “Federation Force”), Samus is back in a big way! Sure, we may be a ways out from Prime 4’s actual release, but we have a real hope that can sustain us for a while. Not to mention, a brand new (old) 2D game hitting 3DS this September! Dreams came true this E3.

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E3 2017 Reaction Blow-Out!

This is an E3 to remember!

#530 – Nintendo just had one of their best E3s ever, and it’s not even over yet. In the span of 25 minutes, they managed to blow the socks off most of their hardcore fans. They really pulled out some big guns this year! Simeon and Scott are here with their fresh impressions of Nintendo’s newest announcements, discussing their failed predictions, and talking over what excited and surprised them the most. Join in the E3 hype in the comments!

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The Nintendo Experience: Pantendo Fighting Masterpieces

Though it’s E3 weekend, and so much is happening, I would like to turn focus to just one of Nintendo’s events: The ARMS Open Invitational. The Big N is getting into the spirit of the season by throwing a tournament for their upcoming title ARMS. Summer fighting game tournaments are nothing new, and since we’re about a month away from EVO 2017 (the biggest, grandest fighting game tournament of the year), I found it appropriate to celebrate all of the riot time festivities by inducting some of the best Pantendo (appearing on Nintendo consoles, including first, second, and third party) fighting games into the Nintendo Experience.

We’ll kick off with an old classic: Soul Calibur II for GameCube. Soul Calibur is a series of 3D fighting games that center around weapons-based combat as opposed to hand-to-hand. If you are familiar with the franchise, you know that they’re usually multi-platform and each platform has its own exclusive character(s). For the second offering, the Playstation 2 version contained Heihachi from the Tekken series, and the Xbox version had the Spawn comic book character. Fortunately, Nintendo fans got the best deal, and Link from the Legend of Zelda series was playable. For that appearance alone this game is worth playing.

The game was a solid fighter and was an arcade classic; perfect for both friendly and serious play. With the exception of Soul Calibur Legends for Wii (of which I had not heard until researching this blog, and is not even a fighting game), this was the only one of the series that made it to a Nintendo console. I suggest you hunt down this old gem and give it a shot.

Next up is a game that should not be foreign to anyone reading this blog: Super Smash Bros. Melee. Whether you prefer this specific version or not (it is not my personal favorite), you cannot deny its impact on Nintendo and Fighting Game Community (FGC) culture.

Official box art

Melee was released in 2001, and has remained relevant since, having what is possibly the longest, most-permeating tournament longevity of any fighting game ever. People continue to play competitively to this day, and it has found its way into the EVO tournament lineup six times (counting this year’s upcoming tournament) and has churned out record-breaking turnouts. Melee is the fighting powerhouse you cannot ignore.

Lastly, I would like to discuss a pushed-aside Wii gem known as Tatsunoko Vs. Capcom: Ultimate All-Stars.

The saga of TvC is an interesting, but sad tale. The original version of the game, Tatsunoko Vs. Capcom: Cross Generation of Heroes, saw some of Capcom’s best-known brawlers facing off against characters from popular Japanese anime studio Tatsunoko (probably best-known in the states for Karas and Samurai Pizza Cats). Since many of Tatsunoko’s characters were unfamiliar to the rest of the world, the game was only released in Japan and the Wii featured region lock, the rest of the world was missing out on a fighting game produced by the community’s best developer. The outcry was so great that Capcom not only decided to relent and release world-wide a year later, but to polish the game up and add new characters. Fighters who owned a Wii were overjoyed, but therein lie the crux. Many people who were serious about fighting games (especially Capcom fighters) had already found satisfaction in one of the other consoles (PS3 or Xbox 360) with Street Fighter IV, and with the announcement of Marvel Vs. Capcom 3 (for which TvC seemed a test run) for those consoles, there was little incentive to invest in this game. It soon faded into obscurity after reaching the EVO stage once in 2010.

All of this is a shame, because the game is not only technically challenging, but also one of the most balanced fighters ever made. If you scour the internet for TvC tier lists, you will find a few opinions. Almost all of them will rank the giants (Gold Lightan and PTX-40A) as dead last, or at least bottom tier. They’re a huge target, slow, and you do not get a partner to help you out. But if you look at the top eight finishers in the EVO tournament, you will see three of them used giants in their run to the top. In fact, you will see a lot of variety, which is not common in a lot of fighting games. You usually see a few characters over and over again because those characters have a natural advantage over the rest of the cast. TvC was one balanced mamma-jamma, and I love returning to it whenever I can.

… Can I get a chant? (Sequel! Sequel! Sequel! Sequel…)

That is all for this special fighting game edition of the Nintendo Experience. Pick these classics up and go the distance.

E3 2017 Bingo Predictions!

How long do we have to keep being right in order for us to become paid industry analysts that make snarky remakrs for a living?

#528 – Each year, before the Electronic Entertainment Expo, Simeon and Scott take a stab at a swath of predictions! Nintendo will be streaming some bombshell announcements during their press conference / Nintendo Direct, and we’ve created a bingo board to keep track of our correct predictions! Can we score 5 in a row? Middle space is free!

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Analyzing Nintendo’s 2017 E3 Plans

We’ve got all the deets on lock!

#514 – E3 silently approaches, drawing nearer every single day. Nintendo has quietly announced the outline of their plans for this year’s expo, focusing mainly on 2017 games for Switch, with some 3DS titles thrown in there too. Some fans are disappointed, hoping for a longer look at the Switch’s upcoming support after so many years of secrecy around the console. Nintendo better pull out some stops to fill in the gap between Splatoon and Mario!

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What 3rd Party Games We Want on Switch

Let a man dream.

Most fans of Nintendo have come to accept the “fact” that 3rd party support is weak on Nintendo systems. It’s mostly true, and it’s very unfortunate. We wish other companies would support the Switch more, and there are some great games we feel that we’re missing out on! We’ve made a list of all the best, hot 3d party games that we want to play on our Nintendo hardware!

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E3 2017: What Nintendo Needs to Do

Anyone at Nintendo looking to hire a couple of professional E3 consultants?

E3 (AKA Gamer Christmas) is coming around the corner once again, and this year will mark the first time Switch content has been shown at the convention. Will Nintendo take this opportunity to get everyone on board the hype train, or will they play it too conservative? Scott and Simeon are presenting their wishlist, and if Nintendo were to follow it, their fans would be pretty happy.

E3 Footage Credits: Biased Gamer, NintendoCade Gaming, GameXplain

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What’s Going On with the Metroid Series?

Now excuse us as we cry ourselves to sleep.

We are Metroid fans through and through. What that means is this: if you are also a Samus enthusiast, we feel your pain. Metroid fans typically get the short end of the stick, and we feel overlooked when Nintendo services many of their other IPs but leaves the Metroid fanbases with leftovers. We want more Metroid, and we want work from Nintendo’s A Team! We at Two Button Crew don’t feel like that’s too much to ask, so today we’re looking at where in the world (or galaxy?) the Metroid series has disappeared to.

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E3 2017 Open to Public & Breath of the Wild DLC!

For the low low price of $250, YOU TOO can wait in line at E3 2017!

Two big pieces of news recently exploded on to the scene for Nintendo fans! E3 is being opened to the public?! Zelda Breath of the Wild is getting a season pass for DLC? What world are we living in, anyway? We’re here with our impressions on the news. Is E3 worth paying $250 to attend? Did Nintendo mess up with their announcement of the Zelda DLC by debuting it too early? All these thoughts, and more, inside the video!

Shot by Alex Campbell

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Switch VR Prediction – For The Record

No, the Switch isn’t even on the market yet. (So close!)

Yes, I’m already looking ahead to what’s next.

I want to put a prediction down, timestamped and dated, so that I can say “I told you so!” when it turns out to be true.

Let’s start with the facts before we get into prediction territory (plus I want to keep you in suspense a little while longer.
Many aspects of the Switch were “leaked” by patent sleuths who were keeping an eye on what Nintendo was filing.
At the end of one particular and very long series of patents, we find this:

Ladies and gentleman, that there is a Nintendo Switch Virtual Reality (VR) patent filing!

Were this patent to become a product, its usage would be fairly simple: strap on the headset, slide the Switch tablet into the slot, and play! Individual Joy-Con would be perfect controllers for a VR experience, with motion control, analog sticks, and a handful of face and shoulder buttons.

Really, this filing is quite ingenious. But, Nintendo can’t be credited for this implementation of VR – plenty of Samsung and Google devices have been doing this for years. So, why is Nintendo trying to patent it?
I’m not sure about the answer to that question, but it could be that they are filing for protection of the idea of using a home console itself in a VR headset. Or perhaps, only making a headset for the Switch console would infringe this particular patent. I don’t speak the legalese to give a firm answer, but I can certainly deduce the gaming implications of this document.

After this leak occurred, many fans hoped they would see a Virtual Reality segment during the January Switch Presentation. I knew we wouldn’t.

There’s one big problem with making the above patent a real product: the resolution of the screen. For those that own a PS4 already, PlayStation VR is on the lower end of the cost barrier, and that solution provides a 1920×1080 (full HD) display, which could be considered the bare minimum for virtual reality.

With VR, the screen is mounted very close to your eyes. That’s why Oculus Rift and other VR-equipped smartphones have such high pixel density – you don’t want to be distracted by pixels in the screen a few inches away from your face.

This is what would happen if it was done with the current Switch model.

For this reason, I don’t believe we’ll see Nintendo step into the VR market with this iteration of their console… which brings us to my prediction:

I predict: Nintendo will release an upgraded Switch model midway through the console’s lifecycle.

Name: Switch Vision
Release Date: Holiday 2020
Resolution: 4k (allowing for 2k to be used on each eye)
Headset: Can charge separately, lends extra battery to the tablet
Backward Compatibility: Works with all existing games and accessories
Exclusive Software: Special VR-enabled games will be produced, 3 main titles from Nintendo (Mario spinoff, Metroid, New IP)
SKUs: Purchase the tablet-only for previous Switch owners, or a bundle option for new customers

Can you picture the marketing? Switch Vision – 2020.

The industry is well adjusted to mid-console cycle upgrades. Is this so far-fetched? I don’t believe so, especially with an official patent document showing that Nintendo is at the very least interested in this technology. Of course, many of their patents never see the light of day as finalized products that make it to the market… but…

Should it happen, remember that you heard it here first!

The Nonspecific Action Figure Special

Everyone, retrieve your Smash Ballots, cross out “Bayonetta” for goodness sake, and write this wonderful man in!

Nonspecific Action Figure, the mysterious mascot that helped introduce us to the Wii U. Quickly forgotten, NSAF didn’t quite get to enjoy his time in the spotlight that he deserved. Well, we’re going to do our best to rectify that issue and spend an entire video talking about him, his plasticness, that mask, those muscles, wings, and sword?! NSAF, who are you? Where did you go? And for the love of Sakurai, WHY AREN’T YOU IN SUPER SMASH BROS?

Shot by Alex Campbell

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Should Sakurai Quit Smash Bros?

You know you’re messed up when you gotta use a third party controller. :(

We love Sakurai, the director of Smash Bros. There’s no question about that. But we do have some real concerns about him that range from the health of his body to the way he manages his employees. It might actually be the case that developing Smash Bros. games isn’t the best thing for him, or for his company! We are going to examine the issue from each angle and do our best to come to an objective conclusion: Should Sakurai quit?

Shot by Alex Campbell

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