Handheld Launch Titles: Looking Back

Tetris should just launch with every new console and then the video game market would be set for life!


Ah, platform launches. We Nintendo fans live for these! And with Nintendo, we typically get 2 or 3 every decade with home and portable systems alike. New hardware is part of the appeal, but it would be worthless without the brand new games to play on it! In this video, we’re taking a look at the software titles that launched each of Nintendo’s major portable consoles. Were they a good fit for their systems? Were they received favorably? Did they propel their system to success? These questions will all be answered within this episode of the Two Button Crew show!

Shot by Alex Campbell

“Escape the Premises” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/

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Scott

Scott is an author and a lifelong fan of video games. Conqueror of punishing platformers such as Celeste, Super Meat Boy, N+, The Impossible Game, and Super Mario Bros. 2: The Lost Levels. You can find him constantly changing his main character in Super Smash Bros. Ultimate, stuck inside a VR headset, or helplessly addicted to Fortnite.

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